When glimmers of light grow dim and life's energy dwindles, darkness can't be escaped without sacrifice.


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Warning, it's possible to get stuck without respawning. To force a respawn hold the 'R' key for one second

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Controls

WASD to Move 

Space to Jump 

- Enter to Toss the Flame

By  Scoot-o-Speed-Studios (@scoot_o)

Kati - Art, Backgrounds, Player Sprites

Josh - Programming, Animation, Level Design

Sasha -  Music,  Sound Design

Engine + Tools Used

  • Unity

Assets Used

- Kenny Game Icons
- Farro Font
https://freesound.org/people/markbolden/sounds/421791/
https://freesound.org/people/Owdeo/sounds/116653/
https://freesound.org/people/quedicemipez/sounds/522705/

Comments

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I enjoyed playing this despite some of the technical frustrations I'm sure you're already aware of. I did get stuck though, at the part where you have to go back left and down--couldn't seem to avoid the thorns below, not sure whether to go left or right.

Overall I think the concept is great and I can't wait to see what this game can be once you put some polish on it. For a 48-hour jam it's very impressive! Nice work!